Dire Wolverine (Adv +1) 1 52 52 0 0 true e20d6525-0c70-4fb6-a626-3a6d75483941 false false false 0 702569002 false 0 0 0 0 false false false false false Dire Wolverine (Adv +1) 5 1,600 N Large animal 9 low-light vision, scent; Perception +16 16, touch 12, flat-footed 13 (+5 Dex, +6 natural, -1 size) 52 (5d8+30) Fort +7, Ref +7, Will +2 9 9 4 30 ft., climb 10 ft. 2 claws +8 (1d8+6), bite +8 (1d6+6) 10 ft. 5 ft. rage Str 19, Dex 17, Con 17, Int 2, Wis 12, Cha 10 3 8 25 (29 vs. trip) Improved Initiative, Skill Focus (Perception), Toughness Climb +12, Perception +12 cold forests solitary or pair none This terrible wolverine is as large as a bear, its jaws and claws oversized and brutal, its eyes dark and filled with rage. Wolverine PFRPG Bestiary 0 Rage (Ex) A dire wolverine that takes damage in combat flies into a rage on its next turn, madly clawing and biting until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The creature cannot end its rage voluntarily. Dire wolverines tend to be even more territorial than their smaller wolverine cousins, and they defend to the death the areas where they choose to live, often selecting humanoidsettled regions as their own and then fearlessly tearing the settlements apart. Dire wolverines grow to about 12 feet in length and can weigh as much as 2,000 pounds. 0 0 0 1 0 0 1 adult false true 23 21 21 6 16 14 true Rage Ex A dire wolverine that takes damage in combat flies into a rage on its next turn, madly clawing and biting until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The creature cannot end its rage voluntarily. true Climb 14 Perception 16 true Improved Initiative Skill Focus (Perception) Toughness true 20 14 15 6 0 0 0 0 8 25 false false