Wolverine 1 22 22 0 0 true 6b7572ac-11fe-4b2b-ab66-54b77c90ee41 false false false 0 201628606 false 0 0 0 0 false false false false false Wolverine 2 600 N Medium animal 2 low-light vision, scent; Perception +10 14, touch 12, flat-footed 12 (+2 Dex, +2 natural) 22 (3d8+9) Fort +5, Ref +5, Will +2 5 5 2 30 ft., burrow 10 ft., climb 10 ft. 2 claws +4 (1d6+2), bite +4 (1d4+2) 5 ft. 5 ft. rage Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 10 2 4 16 (20 vs. trip) Skill Focus (Perception), Toughness Climb +10, Perception +10 cold forests solitary none This stocky, muscular mammal is the size of a badger, its snarling lips revealing a mouth full of yellow teeth. PFRPG Bestiary 0 Rage (Ex) A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The creature cannot end its rage voluntarily. Wolverines are territorial, especially when it comes to food, and have been known to defend their kills against much larger predators, such as black bears. They are fearsome opponents, launching into a frenzy when wounded. They tend to give off a very strong, unpleasant musk smell when angry. Armed with powerful jaws, strong legs, and a thick hide, wolverines are remarkably strong for their size. They are reckless in battle and throw themselves at their foes, clawing and biting furiously. 0 0 0 1 1 0 1 adult false true 15 15 15 2 12 10 true Rage Ex A wolverine that takes damage in combat flies into a rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to AC. The creature cannot end its rage voluntarily. true Climb 10 Perception 10 true Skill Focus (Perception) Toughness true 14 12 12 2 0 0 0 0 4 16 false false