Embor Comes-By-Night 94 94 0 0 true 9ac54c4f-4d60-4e47-a521-253aee16dd9b false false false 0 1197618344 false 0 0 0 0 false false false false false Avoral 9 6400 NG Medium outsider (agathion, extraplanar, good) 6 darkvision 60 ft., detect magic, low-light vision, see invisibility, true seeing; Perception +23 25, touch 17, flat-footed 18 (+6 Dex, +1 dodge, +8 natural) 94 (9d10+45) Fort +11, Ref +12, Will +6; +4 vs. poison 11 12 6 +4 vs. poison cold 10, sonic 10 10/evil or silver 20 40 ft., fly 90 ft. (good) 2 claws +16 (2d6+3), 2 wings +10 (2d6+1) 5 ft. 5 ft. Spell-Like Abilities (CL 9th; concentration +12) Constant-detect magic, see invisibility, speak with animals At Will-aid, blur (self only), command (DC 14), detect magic, dimension door, dispel magic, gust of wind (DC 15), hold person (DC 16), light, magic circle against evil (self only) 3/day-lightning bolt (DC 16), empowered magic missile Str 17, Dex 23, Con 20, Int 15, Wis 16, Cha 16 9 12 29 Dodge, Empower Spell-Like Ability (magic missile), Flyby Attack, Weapon Finesse, Weapon Focus (claw) Bluff +10, Diplomacy +7, Fly +22, Handle Animal +9, Intimidate +15, Knowledge (any one) +14, Perception +23, Ride +7, Sense Motive +15, Spellcraft +11, Stealth +18 Perception +8 Celestial, Draconic, Infernal; speak with animals, truespeech lay on hands (4d6, 7/day, as a 9th-level paladin) any air (Nirvana) solitary, pair, or squad (3-6) standard Great feathers sweep back from this fierce bird-man's brow, and long, clawed hands grow from the end of his wings. Agathion PFRPG Bestiary 2 0 True Seeing (Su) This ability works like the spell (caster level 14th), except it only affects the avoral, the avoral must concentrate for 1 full round before it takes effect, and it remains as long as the avoral concentrates. Avorals are generally human-shaped, but their upper limbs are great wings with a human-like hand at the end of each, allowing avorals to use tools and weapons, though in battle they prefer to attack from the air and slash with the large claws on their feet and buffets from their great wings. An avoral's head has a feathery cowl instead of hair, typically brown, white, gray, or golden, and its facial features are bird-like, with a large nose and piercing eyes. Its bones are hollow but strong, making it ideal for flying. Like eagles, avorals have phenomenal vision, and can see fine details even at great distances. Though on their home plane they are content to soar among the clouds and challenge each other to diving contests among the mountain peaks, in war avorals are the scouts, spies, and messengers of the agathions. With their incredible speed, phenomenal eyesight, and magical powers, they can sneak into an area, spy on whatever lives there, silently converse with the local fauna for additional information, and fly or teleport out again with a comprehensive report. They are experts at hit-and-run attacks and are often responsible for ferrying other celestial soldiers to battle. A typical avoral is 7 feet tall but weighs only 120 pounds. 0 0 1 0 0 0 1 fear aura (20 ft., DC 17) electricity, petrification false true 17 23 20 15 16 16 true True Seeing Su This ability works like the spell (caster level 14th), except it only affects the avoral, the avoral must concentrate for 1 full round before it takes effect, and it remains as long as the avoral concentrates. Steal Shadow Su By carefully sewing at a humanoid’s feet, Embor may steal its shadow, replacing it with an old blanket. The process takes 5 standard actions to complete, during which the target must be either willing, restrained, or unaware. A shadowless creature cannot sleep peacefully, becoming fatigued, and cannot eliminate the fatigue nor heal naturally through rest. This ability functions as bestow curse (CL 9th) for the purposes of removing its effects magically. Embor can reverse this effect by working for another 5 rounds to restore a target’s shadow. true Bluff 10 Diplomacy 7 Fly 22 Handle Animal 9 Intimidate 15 Knowledge any one 14 Perception 23 Ride 7 Sense Motive 15 Spellcraft 11 Stealth 18 true Dodge Empower Spell-Like Ability (magic missile) Flyby Attack Weapon Finesse Weapon Focus (claw) true 25 17 18 8 0 0 0 1 12 29 false false