Spectres have been changed per Errata
TheBigBlueFrog, Thu Jul 01 2021, 08:58pm
Per the
Bestiary 2 Errata, the spectre Spectral Corruption ability has been changed. Without this nerf, the encounter on pages 27-28 is nearly impossible for four Level 6 PCs, especially the pretend that come with the adventures..
Page 248: The specter's
Spectral Corruption ability, especially when combined with high attack and damage, make it an oversized threat for a level 7 monster. Replace it with
Spectral Corruption [two-actions] (curse, divine, enchantment, incapacitation, mental) The specter makes a vile touch Strike. If it damages a living creature, the specter gains 5 temporary Hit Points and the target creature must attempt a DC 24 Will save to avoid becoming corrupted.
Critical Success The creature is unaffected and is temporarily immune to spectral corruption for 1 minute.
Success The creature is stupefied 2 for 1 hour.
Failure The creature succumbs to the corruption and becomes a spectral thrall temporarily. The creature is controlled by the specter, obeying the specter's telepathic or spoken orders, though a spectral thrall does not obey obviously self-destructive orders. This lasts until the end of the thrall’s next turn, at which point it is no longer controlled but becomes stupefied 2 for 1 hour.
Critical Failure As failure, but the duration is unlimited. The thrall can attempt a new Will save at the end of each of its turns; on a success, it is no longer controlled by the specter but becomes stupefied 2 for 1 hour.
Change the vile touch Strike to “vile touch +16 (finesse), Damage 2d8+8 negative.” Note that this also cuts "plus spectral corruption" from the Strike, since it needs to use the Spectral Corruption activity to get the full effect.